TP's RPG blog
Showing posts with label
Savage Worlds
.
Show all posts
Showing posts with label
Savage Worlds
.
Show all posts
Monday, 4 March 2019
Mechanics inform the playstyle
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My group and I tend to play a lot of different RPGs and get exposed to a lot of different ways of handling the same design problems. How do...
Sunday, 25 February 2018
Player agency over dice randomness
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As I explained last time , I'm a mechanically-focused gamer. I enjoy engaging with various game systems to figure out in what ways they ...
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