TP's RPG blog
Showing posts with label
conflict
.
Show all posts
Showing posts with label
conflict
.
Show all posts
Monday, 16 August 2021
RPG betrayals and the meta game of friendship - the finale of the Crown of Candy
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Recently, I've been watching some Dimension 20 's Crown of Candy series, which was a somewhat ruthless game reminiscent of Game of ...
Tuesday, 23 March 2021
Crown of Thunders and incorporating player ideas into the game
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RPGs are an inherently collaborative medium. Often the GM will be put in the position of the authority to shape the world and direct how it ...
Saturday, 27 February 2021
The velvet rope of perceived limits in RPG sessions
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Recently in our Star Wars Fellowship game we had a session filled with some roleplay encounters. We talked with a clone trooper conspiracy ...
Tuesday, 29 September 2020
Power Inflation in RPGs
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For a few years my group had some fun playing a few games of Godbound , a demigod OSR RPG. It was a game letting you play level 20 D&...
Monday, 20 July 2020
Equivalent Dice Theorems of RPGs
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My group and I have played a good amount of PbtA games (Fellowship, Legacy, Dungeon World, etc.). After getting used to them we did a one ...
Thursday, 28 November 2019
Meat and potatoes of RPG powers
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When it comes to character progression in RPGs, you generally rely on two kinds of upgrades - boosts to stats, and new powers. The first one...
Monday, 26 August 2019
Violence is always an option - a look at player interactions
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Sometimes when you play a tabletop RPG, your character may want another character to do or not do something they are dead set on. How do you...
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