TP's RPG blog
Sunday, 28 January 2018
Character competency, game feel and dice randomness
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In the recent years I've explored a number of systems with my group . We've played some games with Godbound, Chronicles of Darkness,...
2 comments:
Thursday, 18 January 2018
How Chronicles of Darkness almost fixed minmaxing
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The various World of Darkness games have a long history in the RPG community. The games have been around since 1991 and always had a strong...
1 comment:
Tuesday, 16 January 2018
Godbound - "grow into your problems" Cult
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When it comes to roleplaying games, I enjoy engaging with the various systems presented in the book and seeing how they can be broken or wha...
2 comments:
Tuesday, 9 January 2018
Facilitating PC's downtime activities
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Over a year ago my group and I were in the middle of playing a large, sprawling game of Exalted . As it is with such large games, there is a...
Friday, 5 January 2018
Godbound's Dominion economy part 2 - how the players break Factions
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Continued from Godbound's Dominion economy part 1 - Factions and Artefacts Last time we gave an overview of how the Godbound game u...
Godbound's Dominion economy part 1 - Factions and Artefacts
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Godbound is a game about playing demigods created by Kevin Crawford. It has a number of attractive features - high-power game setting, simp...
Saturday, 30 December 2017
Spike Drive ranges and how they affect the play in Stars Without Number
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A few months ago I was introduced to Stars Without Number , a scifi RPG by Kevin Crawford. My group and I have had some good experiences wi...
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