TP's RPG blog

Sunday, 28 January 2018

Character competency, game feel and dice randomness

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In the recent years I've explored a number of systems with my group . We've played some games with Godbound, Chronicles of Darkness,...
2 comments:
Thursday, 18 January 2018

How Chronicles of Darkness almost fixed minmaxing

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The various World of Darkness games have a long history in the RPG community. The games have been around since 1991 and always had a strong...
1 comment:
Tuesday, 16 January 2018

Godbound - "grow into your problems" Cult

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When it comes to roleplaying games, I enjoy engaging with the various systems presented in the book and seeing how they can be broken or wha...
2 comments:
Tuesday, 9 January 2018

Facilitating PC's downtime activities

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Over a year ago my group and I were in the middle of playing a large, sprawling game of Exalted . As it is with such large games, there is a...
Friday, 5 January 2018

Godbound's Dominion economy part 2 - how the players break Factions

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Continued from  Godbound's Dominion economy part 1 - Factions and Artefacts Last time we gave an overview of how the Godbound game  u...

Godbound's Dominion economy part 1 - Factions and Artefacts

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Godbound is a game about playing demigods created by Kevin Crawford. It has a number of attractive features - high-power game setting, simp...
Saturday, 30 December 2017

Spike Drive ranges and how they affect the play in Stars Without Number

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A few months ago I was introduced to  Stars Without Number , a scifi RPG by Kevin Crawford. My group and I have had some good experiences wi...
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ThePiachu
MSc in Computer Science, wrote a master thesis on the subject of Bitcoin security.
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